{"product_id":"dark-kingdom-koreana-dragons-wake","title":"Dark Kingdom Koreana: Dragon's Wake","description":"\u003cp\u003e\u003cem\u003eThis is a 3rd-party release by Dave Thaumavore. Includes a printed zine and the PDF.\u003cbr\u003e\u003cstrong\u003eWant just the PDF?\u003c\/strong\u003e Get it here: \u003ca href=\"https:\/\/thaumavore.com\/publications\/dark-kingdom-koreana-dragons-wake\" target=\"_blank\" rel=\"noopener\"\u003eDark Kingdom Koreana: Dragon's Wake\u003c\/a\u003e.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cem\u003eDARK KINGDOM KOREANA: DRAGON’S WAKE\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis a\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003estandalone naval skirmish game\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eof cannon fire, boarding actions, desperate maneuvers, and catastrophic ship damage set during the\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eImjin War between Korea and Japan (1592–1598)\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003eDragon’s Wake can be played as its own fast tactical miniatures game or dropped into any tabletop RPG.\u003c\/p\u003e\n\u003cp\u003eThe game features:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eFast, tactical naval combat\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ebuilt around positioning, wind, cannon fire, small arms, boarding, ramming, repairs, and command decisions without bogging play down in simulation.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e14 Korean and Japanese vessels\u003c\/strong\u003e, from tiny fishing skiffs, ferries, and patrol boats to panokseon, turtle ships, atakebune, and enormous fictional warships built for truly massive encounters.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDistinct rules and abilities for every ship\u003c\/strong\u003e, making your choice of vessel fundamentally change how you approach a battle.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCatastrophic Damage and Derelict rules\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ethat turn destroyed ships into unpredictable battlefield events, from fires and flooding to far stranger consequences.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCaptain and crew mechanics\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ethat give commanders meaningful decisions every round while enemy fire steadily degrades a ship’s ability to fight.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e10 skirmish scenario frameworks with example maps\u003c\/strong\u003e, including escorts, duels, recoveries, breakthroughs, hazardous rock gardens, and other objectives beyond simply sinking the enemy.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEnvironmental and tactical rules\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efor wind, positioning, rock formations, dangerous waters, and other complications that turn the battlefield itself into a weapon.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eA ship generator with millions of possible vessels\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eacross the game’s 14 ship classes.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eA complete digital VTT asset pack\u003c\/strong\u003e, including color top- and side-view ship tokens, hex maps, rock formations, objective tokens, ship sheets, and other tools for building your own battles.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePrint-and-play assets\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efor taking Dragon’s Wake from the screen directly to the tabletop.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003ePlay a desperate coastal skirmish. Command a squadron. Escort a vulnerable merchant ship through hostile waters. Hunt an enemy admiral. Or put two massive fleets on the table and see what survives.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cem\u003eDRAGON’S WAKE\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ebegan with naval rules originally developed by\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eLuke Stratton of Limithron for PIRATE BORG\u003c\/strong\u003e, then extensively modified and expanded into its own game for increased speed, tactics, and of course the warships of 16th-century East Asia.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eWritten and illustrated by Dave Thaumavore. All artwork in Dragon’s Wake was created by a human.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ci\u003eDark Kingdom Koreana: Dragon's Wake is an independent production by Dave Thaumavore and is not affiliated with Ockult Örtmästare Games, Stockholm Kartell, or Limithron LLC. It is published under the MÖRK BORG and PIRATE BORG Third Party Licenses. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell. PIRATE BORG is ©2022 Limithron LLC.\u003c\/i\u003e\u003c\/p\u003e","brand":"Limithron","offers":[{"title":"Default Title","offer_id":54522079805750,"sku":"LIM-DTM001","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0710\/0691\/2822\/files\/DKK.png?v=1788805852","url":"https:\/\/shop.limithron.com\/products\/dark-kingdom-koreana-dragons-wake","provider":"Limithron","version":"1.0","type":"link"}